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Augustin Grassien
Augustin Grassien
Senior Game Dev & Technical Artist
Paris, France

Skills

3D ModelingEnvironment ModelingLightingProp ModelingLevel DesignTechnical ArtShadersProgrammingTeam ManagementC#C++

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Visual Studio
Visual Studio

Productions

    • Video Game
      Asterix : Mission Potions !
    • Year
      2024
    • Role
      Level Designer - Game Developper - Technical Artist
    • Company
      UNIVR - Virtual Room
    • Video Game
      Planet Party
    • Year
      2023
    • Role
      Game Developper - Technical Artist
    • Company
      UNIVR - Virtual Room
    • Video Game
      Time Travel : Chapter I (Update v2.0.0)
    • Year
      2023
    • Role
      Game Developper - Technical Artist
    • Company
      UNIVR - Virtual Room
    • Video Game
      Arrow Dash
    • Year
      2022
    • Role
      Level Designer - Game Developper - Technical Artist
    • Company
      UNIVR - Virtual Room
    • Video Game
      Press Start
    • Year
      2021
    • Role
      Level Artist - Technical Artist - 3D Artist
    • Company
      Virtual Room
    • Video Game
      Are We Dead?
    • Year
      2019
    • Role
      Level Artist - 3D Artist
    • Company
      Virtual Room
    • Video Game
      Time Travel : Chapter II
    • Year
      2018
    • Role
      Level Artist - 3D Artist
    • Company
      Virtual Room

Experience

  • Game Developper - Tech Artist at UNIVR - Virtual Room
    Paris, FR
    January 2022 - Present

    Virtual Room is specialized in VR Action/Escape Game development. Created in 2016, the company has developped 7 multiplayer games playable all around the world in its network of VR rooms.

    Previously a Level Artist, I learned new skills such as programming and dived more into the depths of code and technical art. I am in charge of :

    - Project Management

    - Prototyping and Level Design

    - Gameplay programming

    - Technical Art and advanced visual effects

  • Level Artist - 3D Artist at Virtual Room
    Paris
    September 2017 - January 2022

    Virtual Room is specialized in VR Action/Escape Game development. Created in 2016, the company has developped 3 multiplayer games playable all around the world in its network of VR rooms.

    As a Level Artist - 3D Modeler, in the game development, I am in charge of :

    - Modeling : Environment and Gameplay Assets (Props, Landscapes, Foliage...)

    - Shadering : Environment FX

    - Level Building

    - Lighting

    - Optimization and QA

  • 3D Artist Intern at Fishing Cactus
    Mons
    July 2016 - September 2016

    Fishing Cactus is involved in the creation of various AA titles with game feature innovative mechanics. Since 2008 the company has developed titles from browser games, mobile games to PC/Console games.

    As a 3D Artist Intern, I was in charge of :

    - 3D Modeling : Props and Gameplay Assets

    - 3D Animation : Retake 3 characters animation sets

    - Level Building

    - UIX