Virtual Room is specialized in VR Action/Escape Game development. Created in 2016, the company has developped 7 multiplayer games playable all around the world in its network of VR rooms.
Previously a Level Artist, I learned new skills such as programming and dived more into the depths of code and technical art. I am in charge of :
- Project Management
- Prototyping and Level Design
- Gameplay programming
- Technical Art and advanced visual effects
Virtual Room is specialized in VR Action/Escape Game development. Created in 2016, the company has developped 3 multiplayer games playable all around the world in its network of VR rooms.
As a Level Artist - 3D Modeler, in the game development, I am in charge of :
- Modeling : Environment and Gameplay Assets (Props, Landscapes, Foliage...)
- Shadering : Environment FX
- Level Building
- Lighting
- Optimization and QA
Fishing Cactus is involved in the creation of various AA titles with game feature innovative mechanics. Since 2008 the company has developed titles from browser games, mobile games to PC/Console games.
As a 3D Artist Intern, I was in charge of :
- 3D Modeling : Props and Gameplay Assets
- 3D Animation : Retake 3 characters animation sets
- Level Building
- UIX